Tuesday, March 17, 2009


DirectX 11 | Mustkill46

Recently, at its annual Gamefest conference, Microsoft announced the forthcoming DirectX 11 API set. This technology, whose key features and benefits are discussed in this article, enables developers to take advantage of the latest hardware developments across both CPUs and GPUs...all while easing development pain. Let's take a look at the rich set of DirectX 11 features.
Feature Highlights

* Down-level hardware and operating system support
* Improved multithreaded device
* New hardware stages for tessellation
* Improved texture compression
* Shader Model 5.0
* Compute shader
* Additional features




Code:
http://www.megaupload.com/?d=IPGDAN53

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